Game of edges
I don’t know why, but Sobel is not working. Detecting edges by Canny edge detector, by feeding morphed! images into it. Using convolution kernel, of aperture of size 3, is giving too much noise while 23 is too high. So, for the time being settling for 15. Next step is to subtract the background. I wanted to detect foreground first and then use canny for edge detection, but the mentor says that both should be separate and parallel, and then join both threads for Hough transformation. More testing needs to be done. Booom!!!